this post was submitted on 17 Jun 2024
41 points (100.0% liked)
[Migrated, see pinned post] Casual Conversation
3364 readers
1 users here now
We moved to !casualconversation@piefed.social please look for https://lemm.ee/post/66060114 in your instance search bar
Share a story, ask a question, or start a conversation about (almost) anything you desire. Maybe you'll make some friends in the process.
RULES
- Be respectful: no harassment, hate speech, bigotry, and/or trolling.
- Encourage conversation in your OP. This means including heavily implicative subject matter when you can and also engaging in your thread when possible.
- Avoid controversial topics (e.g. politics or societal debates).
- Stay calm: Don’t post angry or to vent or complain. We are a place where everyone can forget about their everyday or not so everyday worries for a moment. Venting, complaining, or posting from a place of anger or resentment doesn't fit the atmosphere we try to foster at all. Feel free to post those on !goodoffmychest@lemmy.world
- Keep it clean and SFW
- No solicitation such as ads, promotional content, spam, surveys etc.
Casual conversation communities:
Related discussion-focused communities
founded 2 years ago
MODERATORS
Tonight I started a miniature project with complex sculpting. I'm used to doing gap filling or adding texture to existing surfaces, but this is full on sculpting.
I decided to start with a setting where everything is grungy and mutated, which is more forgiving. So far I am sculpting cultists with horrible boils and tumors, hoods, cloaks, and the details of a witch.
That's awesome. Do you know what you went to sculpt before you start? Or do you kind of go with your feeling as it develops?
I knew what I wanted, but the details changed as I went. These are wargaming pieces. I knew I wanted gross cultists, so the weird skin growths were easy, I initially wanted something like tricorn hats but that turned into simple cloth with eyeholes draped over their heads.
The witch was the hardest. I'm converting a male Celtic warrior into a female witch in a completely different pose.
My sculpting is very rudimentary, but the aesthetic of this wargame is dirty and muddy, so I am hoping to cover my sculpting with layers of grimy paint.
In progress:
They look great! Definitely going to add a lot of nuance to your game