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submitted 4 months ago by tfkgmjfy@lemmy.world to c/factorio@lemmy.ml
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[-] jankaifer@lemmy.world 6 points 4 months ago

I'm glad they fixed it, but at the same time it was the most challenging thing in nuclear power setups.

[-] zurohki@aussie.zone 6 points 4 months ago

I'd argue it was more tedious than challenging, running rows and rows of parallel underground pipes.

[-] 50MYT@aussie.zone 2 points 4 months ago

Agree

The most annoying thing about a nuclear setup is needing to have space to put it next o water so you can pump in the multiple lines of water to each end of the operation.

The space the pipes alone take is often as wide as half the full nuclear operation also

[-] Tlaloc_Temporal@lemmy.ca 1 points 4 months ago

If they actually leaned into it with throuputs based on pressure and viscosity, and had 2x2 pipes, then it could be cool.

Those things would justify the fluid slosh simulation at least. The biggest improvement is that the behaviour is easily predictable by the player now.

(Viscosity does sound cool though)

this post was submitted on 21 Jun 2024
56 points (98.3% liked)

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