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Skyrim modded with path-traced lighting - and all DX9+ games could follow
(www.eurogamer.net)
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Does it overcome the limit of four shadow-casting lights rendered at any given time? Because IMO this is the biggest limitation of old Creation engine's lighting system.
Otherwise, judging by the visuals in teaser video, a carefully crafted lighting mod in conjunction with a carefully crafted ENB preset can come close to what I saw in the teaser—or at least look very, very good for an old game like this.