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this post was submitted on 03 Jul 2024
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Let's Talk About Games
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Personally, I think the first golden age ended with the decline of the shareware model that was used by many of the classics in the nineties.
Sure, it wasn't the decline of shareware that ended it, but de decline of the model went hand in hand with the rising cost of development and longer development timeframes that ended the games boom of the nineties.
That's my take at least. Might just be an old man with rose tinted (shareware) glasses.