There are design decisions that I really don't understand why Sony made them. They do, however, make the PS3 the ideal piece of hardware if you're wanting to build an adhoc super computer
I would argue its what you get when you build hardware without any consideration for the people writing the software. Which is just as much as an epitome if a kind of silly.
I think the world has learned from this, since we're abstracting and decoupling much more than before, as well as developing new and modernising old tooling all the time to lower that barrier to entry.
Shout outs to the game Devs who had to deal with this shit for 3 years straight, as their keyboards were probably salty from all the crying, their rubber ducky all crumpled and deflated.
The PS3 is the epitome of "idiots admire complexity [...]" it was needlessly complicated with its cell architecture.
There are design decisions that I really don't understand why Sony made them. They do, however, make the PS3 the ideal piece of hardware if you're wanting to build an adhoc super computer
I would argue its what you get when you build hardware without any consideration for the people writing the software. Which is just as much as an epitome if a kind of silly.
I think the world has learned from this, since we're abstracting and decoupling much more than before, as well as developing new and modernising old tooling all the time to lower that barrier to entry.
Shout outs to the game Devs who had to deal with this shit for 3 years straight, as their keyboards were probably salty from all the crying, their rubber ducky all crumpled and deflated.