I think the application of it was wrong.
You basically had game devs that wanted to build cross platform easily. PC, Xbox, and Nintendo used standard architecture while ps3 was unique.
That basically meant you had to develop for ps3 as an entirely separate game than the other major systems.
I think the application of it was wrong.
You basically had game devs that wanted to build cross platform easily. PC, Xbox, and Nintendo used standard architecture while ps3 was unique.
That basically meant you had to develop for ps3 as an entirely separate game than the other major systems.