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submitted 1 year ago by scops@reddthat.com to c/games@lemmy.world

From Steam's self-published stats.

Baldur's Gate 3 could not be preloaded and weighed in at 125 gigabytes on disk, so when the game left Early Access at 11am US Eastern yesterday, Steam's bandwidth utilization shot up 8x over a span of 30 minutes. I know personally, I saw my download hit over 600 Mbps across a 1 Gbps fiber connection.

Kudos to the system engineers at Valve. It is mind-boggling that they have built infrastructure that robust.

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[-] dan1101@lemmy.world 55 points 1 year ago

It's always amusing to me when a game has a huge download size but is also an overhead view game and you probably can't even get the camera close enough to the world objects to see the full texture detail.

[-] iforgotmyinstance@lemmy.world 80 points 1 year ago

Camera isn't stuck in isometric view. You can zoom, pan, tilt and see all the fantastic detail.

[-] snooggums@kbin.social 22 points 1 year ago

The original Dawn of War ruined isometric games for me since it allowed the pan and zoom, with mods allowing even more zooming in an out. BG3 having that ability has my interest peaked!

[-] teft@startrek.website 28 points 1 year ago
[-] snooggums@kbin.social 5 points 1 year ago

Thanks, I wasn't sure it was right but also too lazy to check.

[-] utopianrevolt@lemmy.world 8 points 1 year ago

and too lazy to edit 😅 just joking around

[-] snooggums@kbin.social 5 points 1 year ago

I'm leaving it for future generations.

Also so your correction makes sense ;)

[-] joe@lemmy.world 10 points 1 year ago* (last edited 1 year ago)

Please, please don't take this as any insult or criticism, but for future reference, it's "piqued".

This particular homophone is almost as devious as "milquetoast". (Sounds like "milk toast")

Edit: someone beat me to it and now I feel like a jerk for piling on. Sorry!

[-] InverseParallax@lemmy.world 7 points 1 year ago

An easy way to remember "milquetoast" is with context, here let me use it in a sentence:

"Mistake Not My Current State Of Joshing Gentle Peevishness For The Awesome And Terrible Majesty Of The Towering Seas Of Ire That Are Themselves The Mere Milquetoast Shallows Fringing My Vast Oceans Of Wrath is an Eccentric-class Offensive Unit."

See, didn't that clear it all up?

[-] sin_free_for_00_days@sopuli.xyz 3 points 1 year ago

It's been about 5 or so years since I reread The Culture books. It might be time again.

[-] velxundussa@sh.itjust.works 3 points 1 year ago

I'm not the person you answered to, but as english ain't my first language I figured I'd ask:

I get that this person was trying to say "piqued" as in "got my interest"

But wouldn't "peaked" as in "my interest couldn't possibly get higher as it has peaked from that new information" also be valid?

(I get it's a saying, but as I'm not familiar with that saying in english it didn't bother me, which is why I'm curious)

[-] tburkhol@lemmy.world 7 points 1 year ago

piqued implies a mild interest worthy of further investigation.

peaked implies interest can't possibly get any higher, as though they were already super interested, but the ability to pan the camera eclipses all other interesting features.

[-] duckington@lemmy.world 2 points 1 year ago

Yeah it technically would get across a similar meaning. And at this point I see “peaked” more often online than the right one. But “piqued” is the idiom— not that it matters all that much.

[-] accidental@lemmy.sdf.org 5 points 1 year ago

For a long time I mixed up deprecated (meaning, no longer supported) with depreciated (meaning, having lost value over time) because they can both kinda apply to the same situations, if you tilt your head the right way.

[-] icesentry@lemmy.world 2 points 1 year ago

The zoom out is very limited. I constantly wish it could zoom out more

[-] snooggums@kbin.social 3 points 1 year ago

The inability to zoom out is my dealbreaker for Diablo. The limitation doesn't feel immersive to me, it feels claustrophobic.

[-] carl_dungeon@lemmy.world 17 points 1 year ago

A lot of older games were bigger because of static assets. Riven (myst 2) was fucking huge because it was like 60,000 jpgs. It was on 5 discs. Later games running in a 3D engine just had texture files and small models, they were a lot smaller.

There’s that quake 2 clone that team did a while back that was only 92KB- it generated everything in memory on the fly. Krieger I think it was called?

[-] Helluin@lemm.ee 5 points 1 year ago

riven was huge because it deserved the space.

[-] exscape@kbin.social 11 points 1 year ago

I wouldn't say it's overhead. When you zoom a bit it's more like a third party view, except you can move the camera around.

[-] dan1101@lemmy.world 3 points 1 year ago

Yeah looks similar to Divinity Original Sin 2. I installed a camera mod on that so I could get lower and closer, but that of course caused some weirdness in the skybox.

[-] The_Picard_Maneuver@lemmy.world 7 points 1 year ago

That was always my confusion about people buying skins in league of legends or dota. I can barely see them!

[-] deweydecibel@lemmy.world 3 points 1 year ago* (last edited 1 year ago)

Not true, you definitely can with the right resolution. LoL wild rift especially is close enough (being mobile) you can absolutely make out the skins. They're usually flashy and noticable enough everyone can tell what it is, too. They often have special animations, auras, attacks look different, etc. Some have special voice lines.

Like, just as an example, if you're an actual walking tumor and play Teemo, but get the bumblebee skin, the little mushroom traps he leaves around become beehives.

Also remember League and DotA are big steaming games, and matches are repayable, so getting in with different camera angles on replay is very muxh a thing.

[-] pixelscience@lemm.ee 5 points 1 year ago

You can use the scroll wheel to zoom in pretty darn close! Closer than you probably ever need to.

You can actually zoom into a Mass Effect style over the shoulder camera position if you want.

this post was submitted on 04 Aug 2023
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