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Gnome is Rethinking Window Management
(blogs.gnome.org)
From Wikipedia, the free encyclopedia
Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).
Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.
Community icon by Alpár-Etele Méder, licensed under CC BY 3.0
The article begins with a false premise, misrepresenting the capabilities of Windows and macOS in terms of window management. In reality, both operating systems have been offering effective window management features for years, dating back to Apple's Exposé release with macOS Panther in 2003. On the other hand, current versions of iPadOS, and GNOME are plagued by poor desktop experiences that hinder efficient multitasking.
Most of us simply want a DE that doesn't get in the way, but the "solutions" proposed by GNOME often create more obstacles, slow down multi-tasking, and obstruct proper window management. Instead of addressing these issues, the GNOME team continues to introduce convoluted features that fail to improve the user experience. For instance, requiring users to switch to a full-screen interface to access other applications is subpar UX design - Windows 8 did this and proved it was the wrong approach. Additionally, GNOME's lacks a decent notification area / menu bar like Windows and macOS. Where's a way to control what icons show up and what are hidden? What about reordering them?
The GNOME team's fixation on their own unique desktop vision holds back the progress of desktop Linux as a whole. With its potential to excel in this space, GNOME has an opportunity to become a top-tier DE, but poor decisions such as removing desktop icons and insisting on subpar window management keep it from reaching its full potential, becoming the face of Linux desktop.
nah, this is totally wrong, want to have a windows like ui?, switch to every other DE that exist, it's thwir project, they do what they want, and they can experiment thungs if they want, that's the beauty of linux
yes, they can take bad decisions sometimes, but don't act like they are slowing down progreds, because they aren't, why we want have 200 looklike DEs?