Eh, I stick to "video game rules" for the most part in my campaigns. This lets the party focus on the more game-y aspects of DnD instead of the simulation-like elements. Otherwise, it devolves into a game of "simon says".
You didn't mention anything about putting your armor back on before breakfast. You've been ambushed, you're in your pajamas, and you're not getting to those eggs before they get cold. Roll initiative.
I usually assume PCs did their mundane tasks that they should be used to, without needing the players to explicitly say so.
Unless the player says otherwise, they take the armor off to sleep (because the game poses a penalty if they sleep in armor) and they put it back again in the morning, in the same manner I'm assuming they drink water, stop to eat when they are traveling, and take care of their needs, without the players saying so.
Eh, I stick to "video game rules" for the most part in my campaigns. This lets the party focus on the more game-y aspects of DnD instead of the simulation-like elements. Otherwise, it devolves into a game of "simon says".
I usually assume PCs did their mundane tasks that they should be used to, without needing the players to explicitly say so.
Unless the player says otherwise, they take the armor off to sleep (because the game poses a penalty if they sleep in armor) and they put it back again in the morning, in the same manner I'm assuming they drink water, stop to eat when they are traveling, and take care of their needs, without the players saying so.
That's just not the focus of the game
I think some players have used a mithril chain shirt as a sleep shirt, which i think is technically legal.