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Elden Ring – Patch Notes Version 1.13
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Ugh no improvements to the Smithscript Daggers which I’m using primarily.
I tried using them a couple of times but unfortunately Fromsoft has always hated ranged weapons... Bows are garbage and the smithscript weapons feel gimmicky and don't deal much damage.
The damage is bad but honestly I kind of like the moveset. It attacks fast and has ok range compared to any other free ranged option.
What’s wrong with bows? I kind of got bored with my bow run as it got too easy.
I hate that the Smithscript weapons can't be buffed.
Especially for the daggers.
Wanted to pew pew little bolts of lightning buffed daggers doing an additional 200+ damage per hit. 😢
I’ve taken to making them jumping based. It’s not great damage, about 700-800 damage per hit but I’ve been enjoying the challenge.