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Anon checks out mobile gaming
(sh.itjust.works)
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yeah it should really be a "2 hours of playtime not counting settings fiddling and character creation if it's an RPG" or maybe just bump it up to 4h
though i'm pretty sure Steam is leading the demo renessance, the demo fest is a good show of that. And i've noticed many more games have demos nowadays, though it's mostly limited to indi games. I guess triple A with 20 franchise releases doesn't need to convince its fantabse to buy the game