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this post was submitted on 05 Aug 2023
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I feel the opposite. I am not a fan of fully voice acted games in most situations because I can read infinitely faster than the voice actors talk, and half my time is spent either sitting there waiting for them to finish talking or mashing a reading a single sentence at a time. I was very disappointed when Disco Elysium didn’t include a way to disable voice acting with their definitive edition update, instantly made for a worse game to me.
I'm fine with voice acting as long as you can skip to the next line.
Yeah, that’sa decent middle ground between people like me who prefer text in most cases and people who prefer voices, but then I just end up hearing the first word of each sentence as I read and it ends up like, “The… A… My… Who…. What… how…. When… over….” Which is less than ideal. I’m more accepting of listening to voice lines in “movie games” though, like Horizon or Detroit.
for games like that, check if they have a different language that's voice acted, many RPGs will have Japanese voice acting, and that helps avoid this problem