1876
I'm just lost and I'm looking for happiness
(lemmy.world)
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Some of my favorites that have a higher frequency of "major upset" events. It really depends on your group, and how they like to play.
I stick with pretty quick and accessible games, because we frequently have to teach new people and I hate spending 3 hours on one playthrough of a huge game and then the newbie never gets a chance to try again with their new understanding.
Favorites:
Bluffing games:
Card games with sudden win conditions:
Asymmetric information games:
Not as frequent, but sometimes perfect for the right crowd: