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What games popularized certain mechanics?
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I believe the very first one had skill points that unlocked an extended ending and game art.
This. They were indeed called Skill Points, and Insomniac loved to tie cheats and bonus material to completing them. I played the shit out of Spyro and Ratchet and Clank back in the day.
Actually introduced in Ripto's Rage. The Reignited version backported them to the first game, though.
Not the first one on the PSX, that's for sure. Also, getting some extra stuff for 100% a game wasn't new by the time of Spyro, both Donkey Kong Country and Crash Bandicoot already did that