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What games popularized certain mechanics?
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If you want to talk about "how do I get up there" in a 3d environment, Doom did it before TR.
It would be a real stretch to classify doom as a platformer.
And it's a bad one if it applies at all. PC shooters of the time always kinda tried, but it didn't work. The original Half Life got dinged a few points in original reviews because of a few janky platforming sections.