Yeah this just feels like government approved passive aggression.
Maybe just leave these indigenous peoples alone?
I know nothing about game development, so feel free to reference back to that. If the player is controlling an actual toddler in this game, rather than a 2ft tall Ethan Winters, have you considered trying to alter the camera and movement controls so they are more wobbly/unsteady? The most jarring observation I had from the trailer was "No toddler on the planet moves that purposefully.
Otherwise I think you have a fantastic spooky atmosphere and I think the idea of playing a helpless child really lends itself to the horror genre in a powerful way.
Do you think you could expand on what the gameplay is actually like?
In my opinion they made a huge mistake in trying to refresh The Crow with a modern Gen Z lens. I think a lot of modern retakes have been done well, but this character is so deeply rooted in that 90s grungy alt rock metal culture that trying to remove him from it just makes him a really bland emo antihero. I personally think they should have leaned hard into the nostalgia factor and cranked the crunchy guitar up to 11 with just a bit of modern freshness. I don't know what musicians would have been appropriate to tackle that in the 2020s.
I'm all for the use of ad blockers but I really hope that statement was intended to be ridiculous.
Yo what the fuck.
I can't tell if this is just a silly joke or an astute observation of depression.
Are the Xinjiang papers not enough evidence?
Maybe you would like to follow up on the findings of the select committee investigating the issue?
Maybe you want something Sourced by the BBC?
Don't be a simp for the CCP. It's embarrassing.
He is baffled by the focus of assets. Thousands of people from across the world came together to create these beautifully meticulous visual details, yet nobody bothered to make sure the game is actually fun to play.
Also, I know I'm going to be gunned down on this hill but BOTW is boring. I have tried again and again to get through that game and can't push myself beyond 10-15ish hours. It's like everyone that is raving about it has never played a basic open world game before. It has a cool physics system but that can't prop up the fact that the huge open world is just EMPTY and when you do finally find something to interact with it's either 1)One of 4 enemy types that you can either use the physics engine to cheese or just whack at using the most basic combat system imaginable (and you'll be punished for using with a broken weapon), or 2) an incredibly basic "dungeon" that involves 1-3 simple puzzles and maybe another boring fight.
To top it off the writing is absolutely atrocious, so you can't even rely on that to drive you through the mediocre gameplay. I just don't get it.
This is the thought that really stuck with me from the article. Even if it were through some kind of marketplace, couldn't developers share assets for reuse across different games? You can't tell me that an asset can't be retextured or an animation tweaked to apply somewhere new and be virtually indistinguishable for a fraction of the cost of creating it from scratch.
Who looks more ridiculous? The monkey that paid a stupid amount of money for a delicious treat they couldn't have gotten at home, or the monkey that paid a stupid amount of money for someone else to peel a regular ass banana for them? It's a pretty basic "don't throw stones in glass houses" analogy.
He's literally trolling. Chaos in the West in any form only benefits Putin.