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submitted 3 months ago by ApollosArrow@lemmy.world to c/games@lemmy.world

I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry.

The most famous one that comes to my mind is Assassin’s Creed, with the tower climbing for map information.

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[-] acosmichippo@lemmy.world 0 points 3 months ago* (last edited 3 months ago)

funny how no one even mentioned World of Warcraft for MMOs because it's too obvious.

[-] Grangle1@lemm.ee 9 points 3 months ago

There were popular MMOs before WoW, such as Runescape and Everquest. WoW just took a popular genre and rocketed it into the stratusphere.

[-] dogslayeggs@lemmy.world 6 points 3 months ago

The question was, "what games popularized certain mechanics." The question was not, "what games created or introduced certain mechanics."

Yes, there were other MMOs before WoW, but WoW took MMOs to a completely new level of popularity. I didn't play ANY MMOs before WoW and wasn't really interested to, but it was so popular that I jumped on to see what the deal was. Since then I have played ESO, LOTRO, AOC, and one other whose name I forget.

Other MMOs were popular among gaming nerds before WoW, but WoW made MMOs popular to normal people.

[-] bitjunkie@lemmy.world 3 points 3 months ago

I tried UO, AC, EQ1+2 and can say that WoW's beloved IP, look and feel, and relative lack of clunkiness in the controls and animations were big differentiators for me.

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this post was submitted on 19 Aug 2024
215 points (97.4% liked)

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