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What games popularized certain mechanics?
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Dune II - basically the grandfather of every RTS game out there (and incidentally very, very different from Dune I): opposing forces, resource collection, tech tree, fog of war, et cetera. Or perhaps it was (not World of) Warcraft, it's been too long and memory gets fuzzy.
Dune I and II were in development in parallel. One of them was cancelled (don't remember which one), but they forgot to tell the company, IIRC.
????
Warcraft 1 came after Dune (and Blizzard were big fans, IIRC), either way. It enabled multi-selection (based on spreadsheet programs, IIRC).
Sorry about the surprise prussians. I was never any good at typing on glass, I much prefer an actual keyboard.