I could see a permanent one working with a different model. Like 1 pixel per hour with a fixed drop rate (instead of this "stay and place as fast as you can for best performance"), and you can hold like 36 pixels. Once a month you move the canvas 200 pixels to the right, so the leftmost zone slides into read-only-world.
Gotcha. Well I was a part of the two on reddit (I don't count that last one they fired up just to reflect from the shit that was really happening) and now this one here. Thanks to everyone that made it possible. That was fun!
The timed aspect is part of the fun. An infinite time limit would eventually grow boring - nobody has time to place pixels every day for months.
I could see a permanent one working with a different model. Like 1 pixel per hour with a fixed drop rate (instead of this "stay and place as fast as you can for best performance"), and you can hold like 36 pixels. Once a month you move the canvas 200 pixels to the right, so the leftmost zone slides into read-only-world.
Gotcha. Well I was a part of the two on reddit (I don't count that last one they fired up just to reflect from the shit that was really happening) and now this one here. Thanks to everyone that made it possible. That was fun!