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submitted 2 months ago by zxyyr@lemmy.world to c/gaming@lemmy.ml

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[-] zxyyr@lemmy.world 1 points 2 months ago

Yeah I chose to not have passthru platforms, just a personal preference for level design

[-] technomad@slrpnk.net 2 points 2 months ago

I respect that.

So, I ended up switching the control scheme again... My reasoning why I switched it up in the first place was because having attack on the 'x' button feels more natural. However, this was making some of the platforming where you have to attack things mid-jump even more difficult. So I switched it back to left bumper = attack, right bumper = block, x = slot 1 (I think this will likely be the final version)

[-] zxyyr@lemmy.world 1 points 2 months ago
this post was submitted on 24 Aug 2024
92 points (89.7% liked)

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