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submitted 4 months ago* (last edited 4 months ago) by jounniy@ttrpg.network to c/rpgmemes@ttrpg.network
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[-] jounniy@ttrpg.network 2 points 3 months ago

As I said elsewhere, casting a spell and holding it uses visible components the hobgoblin could react to.

[-] MajinBlayze@lemmy.world 1 points 3 months ago* (last edited 3 months ago)

~~That isn't how I interpret the ready action.~~ And yeah, there should be a save of some sort even if it isn't RAW, but I think I'd allow it out at my table, it's creative and fun.

Edit: I reread the rule, there is language for precasting the spell. I stil thinkl it'd be more fun to find a way to hide it, like a stealth check or similar.

Either way, the fact that casting a spell is an action isn't really a problem here

[-] jounniy@ttrpg.network 2 points 3 months ago

Far as I think about it, if one wants to hide a spell, they should pick up the subtle spell-metamagic. Making every caster able to do what is supposed to be a special ability (on par with doubling the range/duration of a spell) cheapens the ability and makes casters even stronger than they already are.

[-] MajinBlayze@lemmy.world 0 points 3 months ago* (last edited 3 months ago)
this post was submitted on 18 Aug 2024
33 points (75.4% liked)

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