I really like this approach. I'd say few dungeons are really places of inner conflict though, since that usually either resolves itself quickly by one side winning or fleeing, because few people like to have a potential rival as a direct neighbor. But of course, there are exceptions and even dungeons belonging to a single faction should feel like the monsters are actually alive.
Oh shoot you're right. Guess you only need to get to level 17 then, but that's barely a challenge, right?
Yes. That's the point. But you don't need rule of cool for this. You just need to use at least a single braincell to apply RAI.
Definetly. Though some role-players might find it annoying that it creates the impression that your character just eventually becomes decent at everything.
Ouch. That kind of word picking should be illegal.
I know it’s a joke, but I'd say "mostly dead" is just when you roll death saves.
Oh definitely. I assume that RAI this is the intention.
Probably. An author once wrote this piece of conversation:
"Wait? You can transform matter. Thats magic." "Your people can use metal to fly over buildings." "Of course they can. It makes perfect sense."
Having a world, where "magic" actually exist raises a lot of questions about some conventional expressions and cultural aspects.
"So what do you have? "
"A sword!"
"A sword?"
"Yes. And I can hit with it twice as often twice every hour."
"... I'll stick to my spellslots thank you."
"... It sounded better in my head."
Never show this to my players please.
Something tells me that this will be the favorite picture of many people… I am not among them of course.
How did it come to that?