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Tried Deadlock last night
(lemmygrad.ml)
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
3rd International Volunteer Brigade (Hexbear gaming discord)
Rules
I didn't care for it. Very much 'skill issue', but all the games I've played so far against people has felt like I lost the game in the first 10 minutes, and then had to endure 30 minutes of getting my balls stepped on for the game to end, since there's no surrender option, and didn't feel like there's any 'comeback' mechanics, but also the winning team feels like it takes a while to actually secure victory.
Compared to League of Legends (which I haven't played in years, but did rack up many hours back in college), where a) you can surrender, and more importantly b) its possible to win quite quickly, both from just being ahead, but also from doing a cheeky 'backdoor'.
Deadlock, it feels like the 'securing victory' route requiring minions, and also just being a multistage affair with mandatory wait periods in between, just makes it feel like a slog, both being on the winning or losing side.