34
Tried Deadlock last night
(lemmygrad.ml)
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
3rd International Volunteer Brigade (Hexbear gaming discord)
Rules
yeah what I'm most sad about is it seems like a continuation of the overwatch "press shift to rocket jump" formula, represents a dumbing down of movement mechanics compared to TF2 instead of building on it.
Definitely, also putting everything on cooldowns without any kind of shared resource is a dumbing down on top of that, in TF2 you'd for the most part have to spend both ammo and health on it(or directly swap out a damage dealing weapon), while in DOTA you'd have mana too to be concerned about.