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How much 5e do you have to know to enjoy Balders Gate 3?
(lemmy.world)
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Rules:
As somebody with no knowledge of 5e but some knowledge of 3.5e, it’s been pretty user-friendly. The game goes out of its way to make mechanics pretty easy to grasp. Tooltips can be brought up to and you can go further with any highlighted words in the spell/ability tooltip, so you can look up what “Prone” is when you’re look at the “Trip Attack” tooltip, as an example.
The only knock I have so far is that it doesn’t outline class progression at all, especially since the game apparently does deviate from tabletop rules at times, but that’s more of a QoL thing than anything else.