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submitted 3 months ago by Agent_Karyo@lemmy.world to c/gameart@sopuli.xyz
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[-] themoonisacheese@sh.itjust.works 3 points 3 months ago

My hot take was that once it stopped being online-only, SimCity 2012 was actually quite an ok game. It got abandoned and has a bit of a balance problem (you can never ever ever build enough housing), and I'm not saying the game is perfect but it's quite serviceable and it looks very good, especially with the DLC. Personally I enjoyed it a lot, despite it's issues.

[-] Agent_Karyo@lemmy.world 1 points 3 months ago

It was the last game I pre-ordered and I think the last EA game I bought (outside of some retro titles).

I don't really get hyped for games, Simcity 2012 was an exception. And then I played and it was clear they were deceptive in their marketing and management had no clue what they were dealing with.

this post was submitted on 05 Sep 2024
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Video Game Art

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Video games are not mere time killers. They are albums of sound, aesthetics, animation and narrative.

This community is in appreciation of that. Screenshots, fanart, animations, gameplay clips. It is all welcome here.

The one common thread should be an eye for the aesthetic. This is not a place to discuss mechanics or stats, but to show off simply the artistic, expressed through the video game medium.

  1. All rules of the parent instance apply. That is, sopuli.xyz
  2. Include the name of the game your post is associated with in the post title.
  3. If your post is fanart, include a link to the artist in post body, if you can. You may also ping @saucechan@ani.social to have it attempt to find the source for you, and provide it in a comment.
  4. MARK ANY TEXT SPOILERS, as for art, do not post content that outright spoils key moments of a games narrative. Content that can only be understood with the context of having played the game, is ok.
  5. No generative AI art.

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