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this post was submitted on 08 Sep 2024
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Rimworld is just barely too old for your criteria, apparently having been released initially in 2013. The day/night schedule of your colonists is under your control subject to their needs and breaks, and the world outside your base is doing stuff which affects you over time.
Dorf Fort but not as much :3 I do respect those types of games. I would consider them to be games "about" their scheduling a la Harvest Moon tho.
I've recommended it here so many times but check out Amazing Cultivation Sim! It has a system where NPC factions are constantly assassinating each other's elders, stealing artifacts, exchanging knowledge of the supreme laws, etc. on top of the management system for your own folks. I think the disciples in ACS aren't as deep in terms of their personalities and autonomy as DF, but their relationships to masters and fellow disciples has mechanical consequences.
The sequel is coming next year and I believe it's gonna expand on those systems a lot, so worth keeping an eye out. Amazing things are happening in China.