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this post was submitted on 10 Sep 2024
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My memory may be hazy, but I recall the mainstream acceptance of the digital distribution model on PC as more of an early 2010's thing. People hated Steam at launch, having yet another launcher you had to download which was basically just DRM for Half-Life 2 and Counter-Strike.
It wasn't until their marketplace opened up and they offered very attractive sales that people came around to it eventually.