422
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 11 Sep 2024
422 points (99.5% liked)
Games
32654 readers
1010 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
In a choice between "you can play online until 2035" and "you can play online forever", the answer is pretty obvious. All things being equal, the indefinite option is better. I think the problem is that all things are not equal, and making it a legal requirement that all games with online features come with a guarantee those features work indefinitely is incredibly vague and can lead to situations that outright hurt developers.
If the devs need to provide a server binary for players to host a server, how do they ensure these servers only allow players who have purchased the game to play? If they can't ensure it, then the law is forcing companies to allow pirate servers to exist
How do they ensure people running these community servers aren't charging money for people to play? If they can't ensure it, then the law is allowing people to use a company's IP to generate money without a licence.
If the original version had an in-game shop where you can unlock things with real life money but the offline version doesn't have a shop, thus making parts of the game forever unobtainable, did they follow the law? If not, then devs would have to give out paid features for free.
Unless these kinds of details are accounted for, this vague idea is doomed to fail because no government is going to force a company to give up their copyright/IP for free. I know a lot of people have also said "fuck these giant corporations" but this also affects indie developers as well. Copyright protects small creators as much as it does large ones.