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Cyberpunk 2077 faced a tough reception at launch, but with the Phantom Liberty DLC nearing launch, one CDPR dev feels the RPG was better than history records.

…uh, no. It was a hot mess at launch.

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[-] TooL@kbin.social 0 points 1 year ago

The difference is, there was actually engaging content outside the main story quest in those games.

I'm at 67 hours in Cyberpunk and last time I logged in I spent 20-30 minutes just TRYING to find something to do. There was absolutely nothing that pulled you into the world. There's no base building mechanic. No fishing or hunting. Just.. empty lifelessness.

I'm not trying to say it's a bad game. The story was really fun. But if you are expecting some vast open world game that leaves you plenty to do outside the story... this just ain't it. At least in my own personal experiences. I dumped FAR more time into games like RDR2 and Fallout 4.

[-] Itty53@kbin.social 1 points 1 year ago

Not every open world game needs to be infinite, right? There was no base building mechanic... but why would it need one? There was one in Fallout 4, but it was pretty much entirely ignorable and only offered annoyance. A subset of people wanted to play the sims. There was no base building in GTA games either. Most open worlds don't have such a mechanic.

What I found it has is replay value. You can play that game multiple ways and it is markedly different. Same thing with Witcher 3, there's no infinite game mechanic. You start over and try different things. People loved that game and frankly CP2077 followed exactly the same framework, just "with guns". Why is it a problem with CP2077? Couldn't possibly be because there's a prominent trans character, or a pretty girl who won't sleep with your male character ...

I think the near clone that Cp2077 is of Witcher 3 really drives home the point. People didn't have a problem with the game, but certain groups have made it cool to nitpick one and not the other.

this post was submitted on 27 Jun 2023
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