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Inspired by true events from this morning

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[-] maneframe@lemmy.sdf.org 87 points 8 months ago* (last edited 8 months ago)

Hey me too! I released my first game on Steam a month ago and by all objective measures it was a flop, but as a hobbyist I'm still proud of it. It honestly did better than I thought for a small niche game that I did a terrible job of marketing, and my one review so far was quite positive so I'll count that as a small win as I move onwards to the next game.

EDIT: Here's the game because my reply is getting harder to spot below - https://store.steampowered.com/app/2792160/SnowDown/ - It's a small Jackbox-inspired party game (using phones as controllers) but with real-time action and physics as you throw snowballs around and destroy structures.

[-] gwen@lemmy.dbzer0.com 76 points 8 months ago

you cant just SAY that and then not mention the game name

wow you really are bad at marketing

[-] DragonTypeWyvern@midwest.social 41 points 8 months ago

The eternal conflict between being an indie dev and not wanting to be a shill :'(

[-] Buttons@programming.dev 14 points 8 months ago

What is the game? It's not being a shill to answer questions.

[-] TachyonTele@lemm.ee 4 points 8 months ago

I get not saying the name in the top comment, but once people are interested the door is open.

[-] oo1@lemmings.world 4 points 8 months ago

Trying to sell 'owt without becoming a sell-out.

[-] maneframe@lemmy.sdf.org 12 points 8 months ago

Oof, though you're not wrong!

[-] maneframe@lemmy.sdf.org 34 points 8 months ago

By the way, here's the game for anyone interested: https://store.steampowered.com/app/2792160/SnowDown/

I didn't expect to see so many replies!

[-] indomara@lemmy.world 6 points 8 months ago

This is super cute! If I buy these now for my friends and family but set it to deliver the gift near Christmas, would you get the money now? Or not til Christmas?

This looks perfect for when everyone is over on Christmas eve! <3

[-] maneframe@lemmy.sdf.org 5 points 8 months ago

I'm glad you like it! I actually made my first prototype right before last Christmas so I could play it when my family got together, and people enjoyed it so much I just kept working on it.

As far as gifting goes, I actually didn't know you could get Steam gifts that deliver later, so I'm not entirely sure of the answer, but I assume if they charge you for the game right away it would process the payment then too.

Full disclosure though, only one person needs a copy of the game to run it and play with a group. Everyone joins the game by visiting a website (generally on their phone), similar to how Jackbox games work. So there's no obligation to gift copies, but if you still do I will be quite honored and grateful!

[-] indomara@lemmy.world 4 points 8 months ago

Aww, you're adorable. I will buy the games closer to Christmas for everyone, my reading tells me that if I buy the game and the person does not accept the gift then they will give me a refund, so I imagine you won't get the money until everyone accepts.

[-] Donjuanme@lemmy.world 5 points 8 months ago

Got it on follow, if I ever get a house with a better Internet connection I'll give it a shot and leave a review

[-] PalmTreeIsBestTree@lemmy.world 4 points 8 months ago

Reminds me of some of the old school flash multiplayer games

[-] gerbler@lemmy.world 4 points 8 months ago

As someone who is also awkwardly treading the line between being a soulless hack and trying to get my work noticed by literally anyone: please edit your top comment with a link to your game.

I mean it. I can't even muster the courage to post my renders to Instagram without feeling like some desperate influencer goof.

[-] maneframe@lemmy.sdf.org 2 points 8 months ago* (last edited 8 months ago)

That's a good call, thanks!

I can relate though, I've honestly avoided actively using social media for the better part of a decade, so dipping my toe back in the waters has been a bit of a struggle. I can't help overanalyzing everything I write, to the point it becomes exhausting trying to regularly post anything. And then it often feels like an exercise in futility anyway when you're lost in the sea of other posts.

So I figure for now I'll focus my energy on making games and especially improving with the visuals (admittedly I'm a programmer first and foremost, so art is not my strong suit), and hopefully gradually gain more confidence.

By the way, I've really appreciated yours and everyone's encouraging comments here! Funnily enough, this is the most attention a post of mine has ever received, and I wasn't even intending for it

[-] Randomgal@lemmy.ca 2 points 8 months ago

Bro this is literally all in your head. 99.9 don't give a fuck what you do or don't do, either positively or negatively.

I'd you want to show it, show it. If you want to keep it for you, keep it. But it's not about other people. It's about you making YOUR choice.

[-] CondensedPossum@lemmy.world 4 points 8 months ago

this is unexpected, i was expecting a COD type game but instead it has penguins and you're supposed to have friends

[-] TachyonTele@lemm.ee 7 points 8 months ago* (last edited 8 months ago)

What's your game? Niche games are awesome. And if you made it with Godot I'm definitely interested.

[-] maneframe@lemmy.sdf.org 15 points 8 months ago

Here's my game: https://store.steampowered.com/app/2792160/SnowDown/

It's a little action party game you can play with phones as controllers (similar to how you'd host a Jackbox game). And yes I did make it with Godot!

[-] TachyonTele@lemm.ee 8 points 8 months ago

This looks perfect for office downtime with the team on slow days

[-] Xenny@lemmy.world 1 points 8 months ago

Add twitch integration. Viral success overnight

[-] maneframe@lemmy.sdf.org 1 points 8 months ago

Unfortunately I've found that the latency over streaming makes the game less fun to play than when joining locally (or over a faster video call service like Discord), but for my next game I'm designing it to be more streaming-friendly so I'll definitely be looking at building an integration then.

this post was submitted on 27 Sep 2024
898 points (97.5% liked)

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