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KDE cares about your input [devices]
(lemmy.ml)
Gaming on the GNU/Linux operating system.
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Most important feature whoch Gnome has for Years.
2 or more Mices at the same time with its own focus. Something that KDE can't handle at all, because those two mice positions are figthing for the cursor
I'm curious. What's the use case for two (or more) mice?
Co-op web browsing and also pvp
pvp? are there games that can handle this? or you mean something else?
I mean that just by having two people with a mouse cursor at the same time is already a competition to see how can actually use the pc
A lot of new game ideas.
It was a wish when I started to develop my own 3D Engine with OpenGL.
But after finishing it to a point where I am happy, I would try going to Godot and Bevy.
Maybe I will try to create something first in Gnome, but I dislike Gnome a bit after 3 Years of usage and a switch to KDE for 2 Years.
This would be an awesome lil feature
How does this work? Can you share some screenshots or record your screen?
Puuh, I can redo it. But I had a Video 2-3 Years ago where I used a Feet and a Hand at the same time on the table (because one Hand needs to hold the Phone/Cam)
I loved it because its goofy flexing.
Its only possible on X11 Yet afaik because in X11 you can Manipulate XInput and create new Focus Groups to assign your devices there (move them to another group).
This already is used in Both KDE and Gnome Wayland, but only for Tablets (they get theie own Focus group like I can do it with X11 and XInput command tool, its the same but a feature that actually is default). You can also see a difference how Gnome can actually handle both inputs well at the same time, while KDE is a glitching nightmare
I'm not understanding, you are saying this works in Gnome Wayland but not on KDE atm?
Jup.