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Designers cry quietly
(lemmy.ml)
Post funny things about programming here! (Or just rant about your favourite programming language.)
The tree on the right has that block missing in its shadow, the trees on the left are casting their shadows in a slightly different direction, and they guy on the dirt path's shadow seems too dark and clear. Once you pointed out something was wrong, it's hard not to see other mistakes.
We are so paranoid about Photoshop and lately AI that we start seeing mistakes where there are none. All these things are perfectly normal.
The sun is fairly low in the sky, just a bit to the right of the guy on the dirt path, whose shadow is almost but not quite straight vertical.
The guy casts a darker and more crisp, or less diffuse shadow because he is less translucent, or more opaque, than tree leaves, and because the total distance from the heighest tree leaves to the ground is greater than the total distance from his head to the ground.
The lines of the tree trunk and lamppost shadows all converge toward where the sun is, if extended toward it.
The illuminated square in the one tree's shadow is likely a reflection from a window or some kind of metal fixture from a building or object behind the pov of the camera.
I'm pretty sure that's not true
Edit: I'll concede the other points though