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submitted 4 days ago by exu@feditown.com to c/technology@beehaw.org
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[-] nef@slrpnk.net 6 points 3 days ago

You might've been misled by the preview image, this has nothing to do with filtering pixel art. It's a really interesting read about how game developers can combat aliasing caused by rasterization, and a new method that's far more accurate than the alternatives.

this post was submitted on 20 Nov 2024
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Technology

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