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Why UE 5 is so bloated? (sh.itjust.works)

Have anyone else noticed that UE 5 is significantly harder to run than other game engines in the current generation. Every game that uses UE 5 is hard to run and the visuals doesn't look worth the performance hit. Games from other engines and Games uses UE 4 is so much better.

Just take a look at S.T.A.L.K.E.R, yes they might be qble to optimise it more but even games less buggy if it's UE 5 it's hard to run. I play a LOT of AA games that uses UE 4 and all of them hits 100+ fps without breaking a sweat while still looking beautiful. It's crazy.

Why do you think this is? Also while you're commenting, drop the best performing 9th gen game you've played too!

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[-] darkghosthunter@lemmy.ml 10 points 6 days ago

UE5 is just a tool. Developers are the ones who are responsible of the game performance, more than Epic.

There are some problems that plague UE5 games like transition stuttering (moving from one zone to another) among other things, but overall I couldn’t blame the engine when the ones who use it are not me, but the developers themselves.

Same flak for Rocksteady and Batman Arkham Knight. They used Unreal Engine 3 instead of 4, and ran like crap anyway.

Studios and publishers will happily pay UE fees if that means pushing the game on schedule than wasting 2 years creating an engine from scratch that can’t resell or reuse (there are exceptions , tho)

this post was submitted on 24 Nov 2024
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