27
can someone test my game?
(github.com)
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Is it intentional to have so many filesystem interactions and subprocess launches?
yup
I guess the obvious question now is "why"? From a glance, it's pretty clear that one of the things that you really should've done is separated the file reading/writing into separate functions, instead of having every function open-read-write
cat.txthmmm... okay! i think i know how to do it!
okay! its done! can you upgrade my game?