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Pokemon Mystery Dungeon coming to GBA library on NSO
(www.nintendolife.com)
The fast pass has been a thing for years, but are you saying the last three chapters are permanently locked? That's terrible.
There's Dehli Belly as well. No alliteration, but it's got the rhyme.
If this was the anti-AIDS poster, imagine how sexy the pro-AIDS poster was
Not you, silly. Like you.
Looks like they have space for one beach between Ploce and Dubrovnik
Slowly carrying on with Fire Emblem Engage. It's picking up a bit and it's pretty fun now. I'm playing on the easiest settings (no permadeath and unlimited use of the time crystal to rewind when you make mistakes). I'm slightly conflicted about that now, because I did enjoy the old challenge of getting through without anyone ever dying. In Engage I'm mainly using the time crystal when I make a button press when I don't mean it or immediately seeing a better placement for a unit, but every chapter or two I have a character die and I rewind to save them (where in the past I would have restarted the chapter). On one chapter, I didn't bother rewinding and just let someone die because I knew they'd come back. It is a huge (real) time saver, but it's a very different feel from older FE games. I know I could play with harder settings, but now the option is there, I'm not sure I have the patience and time to go back to the old way. Not sure what the point of this ramble was - still a fun game, and I'm definitely going to play through to the end.