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submitted 1 day ago* (last edited 1 day ago) by stillitcomes@lemm.ee to c/adventuregames@lemm.ee

For the unfamiliar, this is an interactive fiction competition. The premise is that people submit 'seeds' (assets, writing prompts, or game ideas) and creators pick ones they like to make a game off of. The best game wins, good seeds can get stickers. (Both of these are just virtual pats on the back, no real money or stickers involved.) The nature of this event is that most of the seeds will remain unused, but I think having a bunch of them to look through is part of the appeal. And of course they can be resubmitted or removed if you want to use the idea for your own project.

Compared to past years having 80+ seeds, this year only has 12. If anyone here has any concepts or ideas, I'm sure they'd be appreciated.

(Disclaimer: if you're submitting a text prompt, you're encouraged to make it at least a few paragraphs. They also don't allow AI-generated content.)

(Second disclaimer: I'm not involved in the contest at all.)

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I put on Larry 7 on my Steam Deck the other day after playing through 6. And I saw that you could type in commands again like in the old games.

Do you have to use that feature or can you get by with the mouse only? My eyesight isn't that great and typing on the Deck isn't much fun either way so I hope it's optional.

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cross-posted from: https://lemmy.zip/post/25626359

Broken Sword: Shadow of the Templars - Reforged

News: Broken Sword: Shadow of the Templars – Reforged is set to launch on Nintendo Switch on November 7, 2024.

Key Points:

  • Remastered Edition: The reforged version features enhanced graphics and audio compared to the original.
  • Switch Release: Enhanced with all post-launch fixes from the PC version.
  • Price: £24.99/€29.99/$29.99 on the Nintendo eShop.

Enhancements:

  • 4K Redrawn Backgrounds
  • Re-animated Sprites
  • Enhanced Audio
  • Option to switch between original 1996 visuals and updated graphics at any time during gameplay.

Plot Summary: George Stobbart, an American tourist, becomes embroiled in a global conspiracy involving the Knights Templar after witnessing a bombing in Paris.


What do you think? Are you excited to revisit this classic adventure game on Switch?

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I don't need to remind you that this investigation is strictly unofficial

We are excited to announce that Rise of the Dragon is now ready for public testing. This is the first of a small number of games built using the DGDS (Dynamix Game Development System) engine.

The Dynamix name may be familiar – bought by Sierra in 1990, the Dynamix brand continued and became well known for action and puzzle games like The Incredible Machine, A10 Tank Killer, and Red Baron. They also made a few adventures using the custom DGDS engine.

Rise of the Dragon is set in Los Angeles in a dark version of the future, circa 2053. You play as Blade Hunter, a private investigator and retired police officer. After a designer drug kills the mayor's rebellious daughter, Chandra, Hunter is hired to find the people responsible for releasing the drug on the streets. What Blade ultimately finds is much more than he expected. Rise of the Dragon combines classic point-and-click adventure style with platforming arcade sequences, giving a unique gameplay combination.

You’ll need the latest daily build of ScummVM and files from the DOS version of the game, which you can buy at GOG (check our wiki for the required data files). Please file any issues you notice on our bug tracker.

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cross-posted from: !stauf_mansion@lemmy.mods4ever.com | https://lemmy.mods4ever.com/post/327

The 1990s was a time of rapid change in the tech powering video game graphics. From pre-rendering, to ray casting, to texture-mapped polygons, it seemed that a major innovation was around every corner.

However, the pathway towards graphical realism hasn't always been clear. Let's explore one such forking path: full-motion video. With CD-powered consoles and home PCs arriving in the 90's, FMV-powered games became viable at last, promising the world... but only delivering oddity after oddity.

  • 00:00 - Introduction
  • 7:19 - Night Trap
  • 23:50 - The 7th Guest
  • 31:07 - Frankenstein: Through the Eyes of the Monster
  • 36:12 - Corpse Killer
  • 41:12 - Phantasmagoria
  • 1:09:29 - Gabriel Knight 2: The Beast Within
  • 1:42:45 - Phantasmagoria 2: A Puzzle of Flesh
  • 2:11:36 - Bad Mojo
  • 2:28:14 - Harvester (Revisited)
  • 2:47:39 - Conclusion
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submitted 2 months ago* (last edited 2 months ago) by BananaTrifleViolin@lemmy.world to c/adventuregames@lemm.ee

New adventure game "The Phantom Fellows" has released on GOG and Steam, with a 10% discount until 4th Oct.

It's a comedy mystery game featuring a guy and his ghost friend, who perform jobs and investigate mysteries over 7 days in a small Colorado town. The game has a pixel art aesthetic, reminiscent of recent games like The Darkside Detective, and synthwave music.

I have no connection to the company, stumbled across the game and been playing for a few hours. So far, it's a fun game, good production values for £11. Certainly scratches that adventure game itch.

EDIT: it's made for Windows, but I've been playing it on Linux via Lutris/Wine without issue.

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Shadows of Doubt review (www.pcgamer.com)
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Which is your favorite part of the game? I always remember Benny's part the most.

I Have No Mouth And I Must Scream | Complete Gameplay Walkthrough - Full Game | No Commentary

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cross-posted from: https://lemmy.ca/post/26686523

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Adventure / Point-and-Click / Narrative Games

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A community for fans, devs, and general aficionados of the adventure game genre. This includes IF/parser games, point-and-click games, puzzle games, walking simulators, and whatever else you want to call these. To us, they're simply adventure games.

founded 1 year ago
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