[-] Die4Ever@programming.dev 2 points 2 days ago

I also had a 6P and it was really great

[-] Die4Ever@programming.dev 1 points 2 days ago

I wouldn't buy a phone as wide as the Nexus 6 again, not for myself

[-] Die4Ever@programming.dev 3 points 2 days ago* (last edited 2 days ago)

I still have my Shamu! It only works while plugged in because the battery lasts about 3 seconds now lol

I wish they still made wide phones instead of just tall phones. My mom uses big font size on her phone, but modern phones are so narrow it's a bit annoying, she liked the Nexus 6.

[-] Die4Ever@programming.dev 7 points 2 days ago

Of course, The 7th Guest! And The 11th Hour! I'm actually a bit obsessed...

!stauf_mansion@lemmy.mods4ever.com

9

I don't need to remind you that this investigation is strictly unofficial

We are excited to announce that Rise of the Dragon is now ready for public testing. This is the first of a small number of games built using the DGDS (Dynamix Game Development System) engine.

The Dynamix name may be familiar – bought by Sierra in 1990, the Dynamix brand continued and became well known for action and puzzle games like The Incredible Machine, A10 Tank Killer, and Red Baron. They also made a few adventures using the custom DGDS engine.

Rise of the Dragon is set in Los Angeles in a dark version of the future, circa 2053. You play as Blade Hunter, a private investigator and retired police officer. After a designer drug kills the mayor's rebellious daughter, Chandra, Hunter is hired to find the people responsible for releasing the drug on the streets. What Blade ultimately finds is much more than he expected. Rise of the Dragon combines classic point-and-click adventure style with platforming arcade sequences, giving a unique gameplay combination.

You’ll need the latest daily build of ScummVM and files from the DOS version of the game, which you can buy at GOG (check our wiki for the required data files). Please file any issues you notice on our bug tracker.

[-] Die4Ever@programming.dev 4 points 5 days ago

I'm surprised this wasn't already standard?

9

cross-posted from: !stauf_mansion@lemmy.mods4ever.com | https://lemmy.mods4ever.com/post/327

The 1990s was a time of rapid change in the tech powering video game graphics. From pre-rendering, to ray casting, to texture-mapped polygons, it seemed that a major innovation was around every corner.

However, the pathway towards graphical realism hasn't always been clear. Let's explore one such forking path: full-motion video. With CD-powered consoles and home PCs arriving in the 90's, FMV-powered games became viable at last, promising the world... but only delivering oddity after oddity.

  • 00:00 - Introduction
  • 7:19 - Night Trap
  • 23:50 - The 7th Guest
  • 31:07 - Frankenstein: Through the Eyes of the Monster
  • 36:12 - Corpse Killer
  • 41:12 - Phantasmagoria
  • 1:09:29 - Gabriel Knight 2: The Beast Within
  • 1:42:45 - Phantasmagoria 2: A Puzzle of Flesh
  • 2:11:36 - Bad Mojo
  • 2:28:14 - Harvester (Revisited)
  • 2:47:39 - Conclusion
11
37
submitted 1 month ago* (last edited 1 month ago) by Die4Ever@programming.dev to c/games@lemmy.world

cross-posted from: !deus_ex_randomizer@lemmy.mods4ever.com | https://lemmy.mods4ever.com/post/318

Download DXRandoInstaller.exe in the Assets section under the changelog or download from Mods4Ever.com. It is safe to update in the middle of a playthrough.

Use vanilla (optionally with Lay D Denton) to get all of the Randomizer's features, best QoL improvements, and the most polished experience. Our installer has an option to install Lay D Denton for you automatically.

If you're having an issue with the installer program: Manual Installation Instructions for Vanilla, Lay D Denton, GMDX, Revision, HX co-op, and Vanilla? Madder.

Trailers

Happy October 1st (depending on your timezone)! Here's a trailer for our new Halloween modes!

Halloween Trailer

Click to show previous trailers

If you don't know what Deus Ex Randomizer is, then here's our trailer which shows a breakdown of how it works:

v3.0 Trailer

Here's a trailer for WaltonWare mode. WaltonWare mode is focused on quick wins by completing a single bingo line, and increasing difficulty after every win. The bingo goals are all scaled to their minimum settings and you start in a random area. All bingo goals will be completable within just a few maps!

WaltonWare Trailer

See the full README here. Also check out our Discord and Mods4Ever.com

Major Changes

  • New game modes: Halloween Mode, WaltonWare Halloween, Zombies Horde Mode, Halloween Entrance Randomization, and WaltonWare Halloween Entrance Rando
    • Halloween Trailer
    • Limited and Fixed saves - you need a Memory Containment Unit to save, and you must save at a security computer, personal computer, public terminal, or ATM. (Save Behavior in New Game)
    • Mr. H is immortal but you can hurt him to make him run away for a bit.
    • Zombies will spawn from dead carcasses after about 20 seconds (adjustable using the "Enemies Respawn Seconds" option in the Advanced menu).
    • You start with Run Silent instead of Speed aug (optional in Advanced settings)
    • You need to loot your Halloween costumes (clothes looting option in Advanced)
    • Halloween cosmetics: Jack 'o' Lanterns, and spiderwebs!

Minor Changes

Click to expand Minor Changes

  • Area 51 improved datacube rules for stairwell blast door and reactor lab code datacubes in Sector 3
  • Fixed locations for nanokeys in Paris street/metro, and added a key for the media store
  • Added a spotlight in the Paris Media Store when a goal character is inside
  • Improved lighting for warehouse generator and ship weld points when playing with Brightness Boost set to 0
  • Cleaned up mission 5 surgery ward equipment locations
  • Fixed button on Smuggler's elevator
  • Fixed hostages being unable to get into the subway
  • Maintain Paris Chill % across NG+ loops
  • End credits now supports multiple columns of text
  • Revision can now use randomized music when soundtrack is set to vanilla
  • For non-vanilla mods, fixed looted grenades and throwing knives from walls not having randomized stats
  • Gas station now has a datacube with Tiffany's portrait (can help in WaltonWare)
  • Maggie leaves her apartment after showing the DTS to Max, and a police vault datacube is added to Tonnochi Road
  • Area 51 gray room Geiger sound is quieter after generators are turned off
  • Fixes for goal texts being updated
  • Randomized passwords no longer have spaces around them
  • Prevent quick consume from using more than one item in a stack
  • Elevators now have more consistent movement speeds
  • Slightly increased Payphone collision radius because some were slightly inside the wall
  • Fixes for weapon display on high FOV
  • Improvements to handling of failed bingo goals
  • New option to show or hide messages about bingo progress
  • Fixes for more mid-mission starts in WaltonWare
  • NYC Airfield Helibase cameras and turrets will be disabled after finishing 747
  • Fixed issues with upgrading active augs

107
119
Happy Friday the 13th! (programming.dev)
[-] Die4Ever@programming.dev 82 points 1 month ago* (last edited 1 month ago)

This means game devs will start focusing more on better performance and optimization, right? ...RIGHT?

[-] Die4Ever@programming.dev 49 points 1 month ago* (last edited 1 month ago)

something on your end? my top result is from lemmy.world

maybe try opening the link in Private Mode or Incognito

1
17
submitted 2 months ago* (last edited 2 months ago) by Die4Ever@programming.dev to c/lemmy@lemmy.ml

It's a great feature while browsing All/Subscribed/Local, but some people (including me) seem to think this can be confusing/annoying while browsing a specific community directly.

https://github.com/LemmyNet/lemmy-ui/issues/2104

Any thoughts on this?

15

Which is your favorite part of the game? I always remember Benny's part the most.

I Have No Mouth And I Must Scream | Complete Gameplay Walkthrough - Full Game | No Commentary

1
8
submitted 3 months ago* (last edited 3 months ago) by Die4Ever@programming.dev to c/adventuregames@lemm.ee

The first ever US based adventure game convention. Even though you weren't able to join the festivities live at the Adventure Game Fan Fair you can still hang out with us via the stream. There will be developers and fans alike chatting and viewing all day, each stay. You'll have to subscribe to participate in order to avoid spammers....but also, following the channel shows your appreciation for the thousands of hours and put into this event. We love you all.


Friday (today, sorry for posting late): https://www.youtube.com/watch?v=N-gOcL8AJEY


Saturday: https://www.youtube.com/watch?v=gjrSZmnzOxI


Sunday: https://www.youtube.com/watch?v=DxF31jM0B-8


Follow us at:

Web: adventuregamehotspot.com

Discord: https://discord.gg/ZUwXg7qwse

FB: adventure Game Hotspot

IG: adventure_game_hotspot

Twitter: @aghotspot

Threads: adventure_game_hotspot

Mastodon: @AGH@mastodon.gamedev.place

BlueSky: @aghotspot.bsky.social

5
submitted 3 months ago* (last edited 3 months ago) by Die4Ever@programming.dev to c/moviesandtv@lemm.ee

FROM: Season 3 | Official Trailer | Harold Perrineau, Catalina Sandino Moreno

The countdown is officially on… FROM returns September 22 on MGM+.

[-] Die4Ever@programming.dev 89 points 3 months ago

So is this what they call "cyber bullying"?

[-] Die4Ever@programming.dev 60 points 4 months ago* (last edited 4 months ago)

I think it's just a comparison because during the Reddit Exodus people often suggested Discuit instead of Lemmy because ActivityPub is "too complicated". So I guess this is a good demonstration that federation really is our best hope at replacing the big billionaire social media platforms.

As another point of reference vs Discuit's 6,787 registered users, Lemmy has 1,904,195 registered users. Kbin has 66,175, and Mbin has 5,453 registered users.

[-] Die4Ever@programming.dev 70 points 10 months ago* (last edited 10 months ago)

I'm doing my part! Cool to see my little change finally released, I hope people like it

https://github.com/LemmyNet/lemmy-ui/pull/2073

view more: next ›

Die4Ever

joined 1 year ago