[-] beejjorgensen@lemmy.sdf.org 1 points 4 days ago

Top down effort to block top down efforts.

[-] beejjorgensen@lemmy.sdf.org 61 points 1 month ago

I'm not worried. The minute the ad blockers stop working I'll finally be able to do something else with my time.

[-] beejjorgensen@lemmy.sdf.org 177 points 4 months ago

They're working hard to make sure piracy provides the best experience.

23

Neat article about avoiding a memcpy in a circular buffer.

[-] beejjorgensen@lemmy.sdf.org 52 points 9 months ago

I'd say it's more intolerably long copyright terms than the DMCA specifically.

48

I've never run a big system like this, but like the lead character in the story, I always figured exponential backoff would be enough. Turns out there's more.

[-] beejjorgensen@lemmy.sdf.org 150 points 10 months ago

We need a competitor badly.

68

This is a pretty cool analog arcade game. I never saw one when I was a kid... I'd have been hooked.

[-] beejjorgensen@lemmy.sdf.org 143 points 1 year ago

If my ISP starts throttling my traffic, I'll just switch to one of the zero other providers in my area.

189

This is an ad for something CT-scan-related, but it contains a good breakdown of how an old car cigarette lighter works. And it has a couple interactive CT Scan explorers past the video.

[-] beejjorgensen@lemmy.sdf.org 77 points 1 year ago

I'm on the "OK but keep an eye on it" train, here.

Devs need feedback to know how people are using the product, and opt-out tracking is the best way to do it. In this case, it seems like my personal data is completely unidentifiable.

I was coding in the IE6 era, so I'd really prefer to not end up in a browser engine monoculture again.

[-] beejjorgensen@lemmy.sdf.org 98 points 1 year ago

Related: Internet Archive hosts zillions of abandoned games. Publishers are currently trying to sue it out of existence. They accept donations.

[-] beejjorgensen@lemmy.sdf.org 55 points 1 year ago

My simple home page is 10 KB now. And you might not think that's such a big deal, but it has more content than Google's search page and that rings in at a couple MB IIRC. 😁

[-] beejjorgensen@lemmy.sdf.org 56 points 2 years ago* (last edited 2 years ago)

I used to give Google money for services (Drive and YouTube), but I've already stopped doing that because of their evil ways. This just hammers it home that much more.

Edit: The shitty part is what a cool company it used to be. And to watch it destroy itself like this is just sad.

[-] beejjorgensen@lemmy.sdf.org 67 points 2 years ago

I had the same experience moving from GIMP to Photoshop. 😂

[-] beejjorgensen@lemmy.sdf.org 89 points 2 years ago

I've been editing OSM for years. (896,339 edits in 3,427 changesets, apparently!) For me, it's all about the free data. I once got a thank you note from someone who worked for a city with a particularly large municipal park. I'd added almost all the trails to the park and other information, and they'd used it to produce a printed map for the general public. Exactly the kind of thing I'd hoped for!

Personally, I do a lot of dualsport motorcycling and most backcountry maps around here are subpar. I map tons of trails and 2track and put them on the Garmin so I know where I'm going.

OSM is also great in lots of Europe--tons of detail.

JOSM is great.

Someone just recommended Organic Maps for the phone--it's way snappier than Google Maps, but still not great with finding addresses.

2

Have you ever wondered what happens behind the scenes when you write a C program? How does your code transform from lines of text into a fully functional binary executable? If you’ve been curious about the intricacies of the C program compilation process, you’ve come to the right place.

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beejjorgensen

joined 2 years ago