Honestly, I just absolutely hate passing out when I just found something on that confusing map of a town and then having to trot there again the next day at that incredibly slow pace. It just feels like someone is spawn-camping me in a PvP game, absolutely unpleasant experience to get interrupted in my chosen task again and again like that.
Honestly, looking at posts like this what annoys me most about Stardew Valley is the number of people who like the game who tell you how you are playing it wrong if you don't enjoy the core gameplay loop. The only other type of game that is comparable in that respect are games like Souls-likes but most of those have more awareness that they only appeal to a specific type of player.
Even just 1971->2024 inflation would make $3 into $23.36 and I doubt the small one would be $100+ today.
That quest certainly contributed to the stress level for me but it was especially annoying since everyone I did track down was incredibly generic and I was lead to believe the NPCs in that game were half of what people liked about it.
You always seem to have to micromanage your time and energy though in Stardew Valley which makes it incredibly stressful for me, no matter how much or how little I do.
And then complaining that those customers are to blame that their business is tanking when in reality they just made them too poor to buy the product and/or killed them off but they will get a bailout anyway because they are "too big to fail".
Pretty sure it wouldn't be hard to do with something like InvokeAI where you have some basic image editing tools to use before inpainting.
InvokeAI 5.3.1 with the Environment Art setting and an SDXL derived model and 9:16 aspect ratio (otherwise defaults)
Well, could just have started the game, then went to get the doorbell, got hit by a car on his porch and was in a coma for a year before he could get back to close the game.
That is more along the lines of high government official protection at special events they attend in other countries though, not a standard practice at normal sports games.
At people trying to gaslight others that a bad design is a good game.