Part nostalgia, part "we're desperate for a new elder scrolls experience"
Significant part: there were fewer customers in the entire market back then
Definitely. I got Oblivion in April of 2006 about a month after the game came out. Xbox 360 had just come out months prior in November 2005. Morrowind was not a mainstream hit. Oblivion also not being a mainstream game yet. Mainstream for the series was Skyrim with the arrow in the knee and fus roh dah viral stuff
Steam started supported 3rd party games in I believe 2005. Peak concurrent users on Steam was probably in the low hundreds of thousands compared to today's ~40 million. PS3 would launch end of 2006 and Oblivion wouldn't show up on it until some time after launch
Gamers have spoken: they don't want new content, just upcycle old games.
This is my fear. It's already bad enough. AAA has been yeah for years now.
Nintendo remastered all Super Mario games from the NES only a single generation after their release, on the SNES.
I wonder if you people kept making a fuss and complaining about people buying the games.
Turns out yes, taking a good gameplay experience and remastering the graphics is appealing and worth doing. Who knew!
It's all they do now. Copy paste Sequels and remasters.
Turns out some people want new exciting experiences and are such of the repetition. The industry focusing on these means less new stuff in an already barren wasteland of interesting games.
Game remasters have always existed, at roughly the same pace as we see today.
Given that NEW games are taking longer and longer to make. Remakes coming out at the same rate as always is a problem.
There's an unprecedented number of new games being released every year, significantly more than any other point in gaming history, so you can't really use "new games are taking longer to release" as a premise.
And even if you were right, which isn't the case, I'm fairly certain a game like GTA VI is justified in taking longer to be developed and released compared to some dinky NES game where a character is 14 pixels tall.
This is where I point out that being able to retain the context of the conversation is helpful. I specified AAA titles. There being thousands of indie games of varying quality out there doesn't change the fact that AAA games are taking years to release, there's been a huge amount of publisher consolidation which always leads to studio closures, and them pushing these remakes/remasters is only adding to the staleness facing AAA
And your entire second paragraph is completely irrelevant to my point.
Old games made better is nice, but they didnt do enough to justify the price this time around, and consumers gonna consume blindly...
I never have a console or pc on the 7th generation, i only got i low end notebook able to run few games in 2012, by this time Skyrim was already there.
I tried Oblivion few years ago and barrely played more than three hours, the original is dated beyond modding help, now i put few hours on the remaster and is a considerable improvement, not only graphically, but on gameplay.
Even so, got i little bored after while, i gave some fun on the arena and exploration fells nice, but the problems on this game are beyond graphics and gameplay, it still have many elements dated like some systems, exploration on dungeons are very repetitive and some designs show they ages.
I install some mods to mitigate few problems and still gonna finish it, but i won't will play it as much as Skyrim and Morrowind.
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