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submitted 2 days ago by BrikoX@lemmy.zip to c/gaming@lemmy.zip

Xbox Series S support is currently mandatory for developers on Microsoft’s platform…

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[-] TachyonTele@piefed.social 20 points 2 days ago* (last edited 2 days ago)

If you can't get it to run at speed with low settings in a closed environment, what's the PC release going to look like?

Maybe tone down the unnecessary graphics.

[-] Zahille7@lemmy.world 8 points 2 days ago

I'm fine with not being able to see every single pore on a character's face.

[-] the_q@lemmy.zip 5 points 2 days ago

If you can't see all the pores at 8k then how will Nvidia keep making $3k GPUs that require so much power their cables melt?

[-] TachyonTele@piefed.social 1 points 2 days ago

It's like the recent update for one of the Horizon games. You can see the down on her cheeks. There's no reason for that in a practical sense.

[-] Zahille7@lemmy.world 1 points 2 days ago

Down on her cheeks? You mean the little skin hairs?

[-] iAmTheTot@sh.itjust.works 2 points 2 days ago

The reason is it looks dope. Nothing about bidet games are "practical" other than the dopamine hit we get from playing them.

[-] Zahille7@lemmy.world 2 points 2 days ago
[-] iAmTheTot@sh.itjust.works 2 points 2 days ago

Either a bit of fun in private, or a very funny autocorrect. I'll let you decide.

[-] Dyskolos@lemmy.zip 2 points 1 day ago

Had to upgrade my PC to the absolute best when w2 came out, then when w3 came out, and recently with cp2077...seems like w4 will be the next time. Damn this hobby blows....

[-] MrMcGasion@lemmy.world 3 points 2 days ago

I'd imagine it's even harder since it's not their own engine this time around. With an in-house engine you get a team that knows the engine inside and out and can help squeeze out performance. Using Unreal Engine comes with a lot of tools that can make the art side easier so it seems like you're saving time/money, but optimisation is arguably harder because you don't have the same kind of internal expertise to optimise throughout production. I'm sure a studio their size can get some help from Epic, but that's going to come with it's own drawbacks.

[-] sunbunman@sh.itjust.works 1 points 2 days ago

CP2077 release flashbacks

this post was submitted on 16 Jun 2025
28 points (93.8% liked)

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