I know it is only the first development beta, but Apple should not have allowed this to happen at all.
While I want to move away from boring flat designs, usability should not be sacrificed with Liquid gl-ass.
I know it is only the first development beta, but Apple should not have allowed this to happen at all.
While I want to move away from boring flat designs, usability should not be sacrificed with Liquid gl-ass.
This is worse than the iOS 7 betas.
When I saw Google announce their Material design update I thought: oh cool! Some good new polish! Some useful animations. Nice customization.
And then Apple announced their update and the only thing I thought: that’s a risky bet.
I frankly can't understand how Apple of all companies can design such GUI failure. It looks horrendous and this isn't the only time it's horrendous with all this transparency.
I suspect this was rushed to distract everyone from last year's AI blunder.
It got better in Beta 2!
I'm on the beta 2, it's still hard to read. My background has a very light sky with a dark tree. The buttons seem to adjust for the dark tree, meaning when the buttons are over the light sky (which is in the middle of the screen, where the buttons normally are...) it is unreadable! It's better when the buttons are over the dark tree (still quite hard to read though), but that's only when I have half swiped up...
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