Games that lets you explore beautiful and fictional worlds in VR. Kinda like Minecraft but not with voxels, not a survival game but have some sort of game loop to keep you going. Or a puzzle game like Myst but with bigger and explorable maps, perhaps a “home” to decorate with trophies you found in other worlds (ACNH style?) I just want a chill game in VR…
A “legacy” game, where your contributions to the game continue even if you’re logged off, meted with an mmorpg
It could be anything, but my idea is something like cities:skylines. Interconnected cities or areas each with a mayor or admins that direct the goals of the area..
Then the 2nd aspect of the game is more like GTA, where people interact with the areas.
The areas could be like San Andreas, but then you could walk to the edge and it becomes more like a village from Warcraft. Or maybe an area is filled with ghosts and most of the goals in the area are delivering packages. Or maybe there’s an area like Sanctum 2, fallout, or any other idea. It would be up to the admins/mayors to figure out how to design it.
The game would fill in gaps in city creation for random encounters, etc. the in-game players actions would have some effect on the area itself.
I would expect the game to support itself through a combination of ads and subs. Companies could pay to have more control over what advertising exists in their area.
A hybrid of dagger fall and Minecraft. Open procedural generated world rpg with npcs that give quests but a semi hand designed main quest. Crafting with loot found in dungeons to either kit out my character or sell for profit. Sell me a plot of land in town I can build on or a house I can modify. With real rpg mechanics
Welp, I tried to find the video for like an hour with no luck. But I think it was made by the Rocket Jump guys at some point. It was a live action video of a video game like fps where there are two teams. One person spawns on each team and goes on to the map, trade gun fire until one dies then time resets and another person spawns on each side, BUT the other player still does what they did last round, runs out and trades gun fire. But the newly spawned guy kills the enemy that shot tge first spawn guy before that happens. Breaking the first spawn guy out of his preset loop, and they are now coordinating.
Very cool concept. If anyone knows the video please help me find it. Told a friend about it yesterday. Must have been filmed at least 8 years ago now.
have a sims game that simulates more than just sims needs, but whole economies
Isn't that SimCity?
- Starcraft reboot with Brood War era story and units, and Company of Heroes 1 macro and pacing
- Isometric ARPG with modern graphics, a well-integrated story, no gearcheck bosses, and high SSF droprates
- Online/offline CCG with MTG-level mechanical depth and art style but no F2P business tactics
- Star Wars lightsaber combat with deep fighting mechanics and modern graphics
- Star Wars space combat with coordinated squad-based dogfighting
A multiplayer Dragon's Dogma game. I.E., a coop western-style third-person action RPG with a focus on exploration and interesting combat mechanics.
Outward came close but it's a bit too hardcore and focuses a bit more on survival mechanics.
A new (and good) MMO on Xbox Series X.
I miss microvolts before surge, wish there was anything like that nowadays. I only played melee.
Gaming
From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!
Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.
See also Gaming's sister community Tabletop Gaming.
This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.