What the fuck are we even doing at this point, as a society?
Dealing with knock on effects of a vindictive rapist trying to dismantle the global economy because he lost a popularity contest. Possibly at the behest of his russian handlers who want to fill the power gap.
And its gonna get a whole lot worse.
He's a symptom more than a cause. This isn't a recent development, just a recent escalation.
the snake is eating its tail. but ppl won't rise up until they are literally dying.
so do what you can in your own life to mitigate these impacts on you and yours.
This is really insightful and very good advice
It fucking sucks how much this point illustrates the reality of this time. But it’s upsettingly accurate
It's post-capitalism. Capitalism was only ever capable of bringing about merit based class mobility and prosperity temporarily before the sociopaths all trickled to the top over the decades and then shut that shit down. Neo-feudalism is the inevitable result, and that will eventually be dismantled by another working class revolution.
All economies have lifespans.
TBH I'd just say were seeing capitalism approach its final inevitable form.
This is just classic shrinkflation. Your bottle of shampoo comes in 32 ounces, they shrink it to 24 ounces without changing the price, then later they come out with 32 ounce bottles again with a higher price and a sticker that says, "Now with 33% more!" to make it seem like they're giving you so much shampoo; and then the cycle repeats.
No, it's not. Consoles (and technology in general) historically trend cheaper over time. Demand lowers, manufacturing cost lowers, newer tech releases, costs adjust to accommodate.
It's very abnormal that the current gen of consoles has not only not gotten cheaper yet, but has actually raisen in price. Like, very very abnormal.
Shrinkflation is a real thing, but historically it has nothing to do with consoles.
Source: https://www.neogaf.com/threads/how-low-will-the-price-of-ps4-go.1520289/
Source: https://arstechnica.com/gaming/2013/06/are-the-ps4-and-xbox-one-really-that-expensive-historically/
Normally yes, but might as well blame it on something and raise the prices while everyone else.
Yes, but Moore's Law has broken down, and the things that used to allow for consoles to get cheaper over time, via new revisions, are not holding true anymore. So in lieu of those things, we've got classic shrinkflation.
A 1TB SSD is 60€. In a shop.
They're like cheaping out 6 bucks here
Sure, on already thin margins (I don't remember if PS5 is sold at a loss, but Xbox is), multiplied by millions more units.
PS5 is supposedly no longer sold at a loss.
That said, the margin per console is probably not good enough for their required profit growth, hence this.
Digital only with reduced space? What's the worst that could happen? 🤔
"Buy a bigger SSD!"
its weird cause the UHD player is probably what i use the most on my PS5
I guess just be glad they're not pulling a Microsoft where you'd have to buy a propriety NVMe drive.
Are you able to expand the PS5's storage with just a normal USB 3.0 drive?
You can, but you can't play games from it, it would be storage only. You'd have to move it to internal memory to play it.
Okay, so isn't that exactly the same situation as the Xbox, but then the Xbox gives you the additional option to actually expand the hot storage?
Yup. On the PS5, you can add standard M2 storage to increase the usable internal space.
On the Xbox you have to use the Seagate or WD plug.
How many games are y'all installing at once? 825GB is plenty. You can have three 200GB games installed, plus 3 or 4 AAA games with more reasonable disk usage.
You can fit maybe 5 games at 100 GBs a piece (which is pretty standard for PS5) on an 825 GB drive, not to mention that you have to leave up to 100 GB overhead just to update certain games plus room for the OS. If you have a family then you literally have a situation like mine where I have 1 game installed to the PS5 and Warzone, Fortnite, Roblox, Rocket League, Fall Guys, and Marvel Rivals take up the rest of the console storage space
825GB is the raw space, not usable space.
You lose some to formatting and file structure, you lose more to system reserved space for updates and what not.
Out of the box, a 1 TB PS5 has 848 GB available.
So if you're starting with 825 GB that means you're likely to only have, what? 700 GB free? Less?
Some games push 100 GB, so max of 7 of those not counting DLC and what not?
Don't forget that the OS is on there too taking up space and from reports it's about 160 GB on its own.
The OS is 160 GB? That seems unrealistic. Windows 11 is bloated AF and is less than 30 GB.
What could an OS running on fixed hardware have that requires 160 GB?
I think that's a bit too big to be just the OS, they have like 50GB of built-in stuff (share factory+astro but you can uninstall both). It's probably something sensible like 60GB but they're playing it safe by doubling the reserved space. It's Sony after all
I have a four TB SSD installed in my PS5 and I wish I had more.
I like to play what I want without waiting for a download.
Just put the disc in and shut the lid. I don't know what these downloads people are talking about are
Hell yeah. We should be boycotting them for taking our physical media, because it breeds complacency and that's how they steal from us. You will own nothing and eat bugs.
I mean... you can still use physical media for games, just prepare for it to be awfully slow unless it's like a tiny indie game or something low-fi. As for the console makers, they still offer non-digital models. Idk who's "they" in this instance.
edit: even better, it was pointed out to me it doesn't have to be slow if you copy the contents of a disc to internal space
I agree, but being that you can buy a 256gb SSD from Walmart for $17.99, I'd like to see a new complete game purchase at $67.99 that you just plug the SSD into the top of the console and press a button to turn it on. SSD loads and has the entire contents of a completed game without need for internet access. If it doesn't work, they didn't ship a complete game and should be liable for refunding/replacing the product you bought from them.
Sure they are sata drives, but you really shouldn't need something faster to play a game, as everything can go to the consoles RAM/GPU's memory and then store back to the drives, meaning they could cut internal storage if needed as well. Stick the drives in cases, put on your games rack. Id like it. Maybe I'm not the main demographic though.
No longer play a game, sell it... Or format the drive and recycle it for another use.
So, back to cartridges. Honestly I'd be totally fine with that- but the issue isn't quite with my end. Some game is made, and is sold for $70. A disc costs under a dollar to produce. A cart is significantly more, and digital is just paying upkeep on a server. Digital has the highest profit margin, and carts the lowest. Discs are great for physical distribution.
That said, I would totally love collector editions in the form of a figurine with storage media built in.
So pretty much 2-3 games like baldurs gate, helldivers, GTA V after accounting for the OS, with no ability for physical games. Idk who would buy this with that knowledge... it makes the disc version the only viable choice for a bit more coin
PlayStation only went downwards since the PlayStation 3 change my mind
Can’t; you are objectively correct.
I'm waiting for PS1 but priced like PS5 and called remaster.
Fuck Sony for making Europe pay for America's stupidy. And Microsoft, I think they're doing it too.
Is 825GB a common size? Is there any logic to where that being picked came from?
Theory 1: Because it is cheaper to manufacture.
Theory 2: It is custom made for the PS5's internal 12 data channels, allowing for faster read/write than normal.
They ~~buy~~make storage with 12 channels, and 1 Toshiba NAND chip @ 512Gib per channel. This means each SSD has 768GiB of storage, or 825GB. The max read bandwidth is 9GB/s.
math: 512Gib x 12ch = 6144Gib / 8 = 768GiB
For reference the Samsung 990 Pro 1TB has 8 channels, and 2 Samsung NAND chips @ 500Gb per channel. This means each SSD has 932GiB of storage, or 1,000GB. The max read bandwidth is 7.5GB/s.
math: (converted to Gib for uniformity) 466Gib x 2 chips = 932Gib x 8ch = 7456Gib / 8 = 932GiB
Key:
Gib = gibibit, 1024⁴ bits
GiB = gibibyte, giga/binary/byte, 1024⁴ x 8 bits
GB = gigabyte, giga(decimal)byte, 1000⁴ x 8 bits
Extra: Storage-based measurements are largely measured in binary bytes but displayed with the decimal abbreviation, hence my C: drive here was sold as 500GB, equal to 465GiB but Windows shows it as 465GB
Nope.
512+256=768, 768+64=832... minus 7 for system data and general overhead maybe? That's my best guess, but that's a really odd size.
Shareholder value vs executive bonus calculation.
Is it currently possible to background transfer a game install from external HDD to SSD while playing a game? As far as I recall the PS5 did not allow that early into the system's launch.
Not to simp for Sony, but if it is possible then I don't think NVMe disk space is a massive issue. The system at least has a 10gbps usb-c port for external drive transfer.
Unless you want to manually transfer every game ahead of when you want to play it, it is very much a massive issue to play games designed with nvme storage in mind on an SSD, let alone an HDD.
And that is assuming it will even launch.
And even the manual shuffling becomes a problem as the consoles tend to be very picky about how much space you have and how much buffer they want before they'll start a transfer. Ask any of us who had a lot of games installed on the PS4...
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