You’re talking out of your ass, you can’t say “Konami confirms” about something you think is true because they said something else.
I said I think because I do not know how much assembly the game uses all I know is it is a big amount because with linux part of it is written in assembly so it can use the nonstandard parts of the cpu and the cpu features of the ps3 were not standard at the time.
I meant remaster the game
So rebase and use unreal engine konami
Wouldn't o3de be better.
Let's wait for the Ai driven rewrite of those parts into C, and then covert that code to whatever they target.
From PPC assembly? WTF data would you even train that AI on
Agreed but what about the parts that are not standard in cpus today
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