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[-] justsomeguy@lemmy.world 12 points 1 week ago

It's like a rewiring through new experience. Back in the day games were improving in looks and gameplay rapidly. Then the latter started deteriorating for many big studio titles.

You tell me some new AAAA Ubisoft game is coming out and my gag reflex starts to tingle.

A new pixel graphic indie title with great reviews? Sign me up.

The fruit that was once sweet has become poison.

[-] anomnom@sh.itjust.works 3 points 1 week ago

I’m there with you, but a little worried that AI pixel slop is coming to ruin it.

Retro gaming has become my jam, but I’m also rapidly approaching 50 and have an 8y/o that likes to learn my old games with me for now. So I’m gonna enjoy that while we can.

[-] Ephera@lemmy.ml 1 points 1 week ago

Yeah, I feel like humanity should've figured out sooner that reality does not have great gameplay... 🫠

[-] ExtremeDullard@piefed.social 6 points 1 week ago* (last edited 1 week ago)

The reasons for adult you playing games younger you played are:

  • They remind you of your youth. This happens when you get old enough to notice your youth is gone before you could even take full advantage of it.
  • They don't require a subscription and they don't disappear when the publisher pulls the plug.
  • They're more fun.
[-] flameleaf@lemmy.world 1 points 1 week ago

All of the above

Mega man is one of my favourite franchises, but man I wish we could get past the side scroller old style and get a modern ratchet and clank style open city mega man. Or a new mega man legends.

[-] network_switch@lemmy.ml 4 points 1 week ago

I've been playing the older Ys games. Ys seven and back. These games are great. I didn't play a single Ys game until last year. No nostalgia for them. Practically no JRPG nostalgia either as I was a Diablo/Baldurs Gate type gamer 20+ years ago. Now I'm eating up all these old JRPG games

[-] salacious_coaster@feddit.online 3 points 1 week ago* (last edited 1 week ago)

I only ever played Ys 3. The ratio of music composition quality to gameplay quality of that one was insane.

[-] ICastFist@programming.dev 4 points 1 week ago

I stopped being a graphics whore around the mid PS2 era, mostly because my computer couldn't run the more realistic games like GTA Vice City 😁

I unironically love seeing newer indies with PS1/N64 style 3D graphics

[-] gustofwind@lemmy.world 4 points 1 week ago

good graphics have replaced good art direction and style

[-] Derpenheim@lemmy.zip 4 points 1 week ago

If youre my age, then games were advancing in graphic fidelity at the same rate as getting better and more in depth. Devs were able to learn from eachother on what makes a game great. Then the horse dlc happened, and suddenly devs could only make games that could be chopped up into pieces and sold as an al a carte game instead of the 7 course meals they had been making.

[-] Kolanaki@pawb.social 3 points 1 week ago* (last edited 1 week ago)

And even with that chopped up BS, they're still not as in-depth as games were just kinda starting to get.

[-] chunes@lemmy.world 3 points 1 week ago

Partly because games are so inefficient these days that we have no choice. Looking at you, Unity and Unreal

[-] ICastFist@programming.dev 2 points 1 week ago

Nooooooooo, you're just envious because you don't have a RTX 5090 that only costs 15k dollars and needs to generate fake frames at 400*300 to maintain a stable 60FPS

/s

[-] Yaky@slrpnk.net 3 points 1 week ago

Never liked photorealistic games for some reason, my brain's perception just filters it out past the first few minutes looking at effects.

[-] catfeeder@piefed.blahaj.zone 1 points 1 week ago

With some modern photo-realistic games I can't even discern anything on screen: it's so much detail that my brain becomes overwhelmed :P

The new Doom is literally unplayable for me because of that (and the music).

i do think that cartoon-style games (like this) are more immersive in general.

[-] catfeeder@piefed.blahaj.zone 1 points 1 week ago

For me immersion depends more on sound design than on visuals.

Infra Arcana, the game that looks like this (screenshot's not mine):

QMDeXAc7X22YkXt.png

It is among the most immersive horror experiences for me. I still clearly remember walking down a long empty corridor, stumbling upon a door at the end of it, and when I approached the door something behind it started banging - it was so fucking scary!

[-] Ephera@lemmy.ml 1 points 1 week ago

Well, it does just look like more of that reality, you can find outside. It's kind of inherently boring.

[-] nymnympseudonym@piefed.social 2 points 1 week ago
[-] __Lost__@lemmy.dbzer0.com 2 points 1 week ago

Back when 16 bit graphics were cutting edge, we thought they were getting close to photorealistic. It's crazy seeing screenshots of games that I thought looked amazing at the time.

[-] Chronographs@lemmy.zip 2 points 1 week ago

I wanted photo realistic games when I was younger, and now I get to enjoy playing them. I also enjoy playing 2d games. It turns out fidelity is just an artistic choice which does little to predict the quality of a game 🙄

[-] Ephera@lemmy.ml 1 points 1 week ago

Also has to be said that 2D vs. 3D is basically just different genres, because it affects gameplay so much. Someone who only plays 3D games misses out on a whole bunch of variety.

[-] Kolanaki@pawb.social 2 points 1 week ago

Until it can be actually photo-realistic and cross the uncanny valley, it's best to just have a stylized aesthetic anyway.

[-] FuyuhikoDate@feddit.org 2 points 1 week ago

Adult me is making teenage me happy, because I play games which looks super realistic and state of the art in my teenage times :D

[-] aeronmelon@lemmy.world 1 points 1 week ago

“It’s 2026. Finally, I can play Mass Effect on the highest settings!” :3

[-] orbitz@lemmy.ca 1 points 1 week ago

First Forza game looked so damn good at the time, like almost real for the videos (yes I know but when your peak graphics is really surpassed you think it's real). Nowadays that never happens cause I'm old and time passes so quickly. I do stop to enjoy the flowers now and then still. Sometimes quite literally in video games to check out how things are progressing I love jungle scenes and they sort of needs tons of plants.

[-] FuyuhikoDate@feddit.org 1 points 1 week ago

(yes I know but when your peak graphics is really surpassed you think it's real).

Friend of mine thought this once we played a racing game one Dreamcast. He came into the room and thought we watch a race for a moment.

[-] tomkatt@lemmy.world 0 points 1 week ago

Right? I'm tearing through Shin Megami Tensei: Nocturne remaster and Splinter Cell: Chaos Theory. It's great.

[-] FuyuhikoDate@feddit.org 1 points 1 week ago

Thanks for reminding me of my lold backlog :D

My personal example are HD packs for ps2 games on emulator... My backlog there is really long and I loving the fact that i can play them on a higher resolution :D

[-] gmtom@lemmy.world 2 points 1 week ago

I still stand by the whole "Glorious PC gaming master race!!!!" Circlejerk had a profoundly negative impact on video games, as for about 10 years the mainstream gaming community seemed to only give a shit about frame rates and resolutions and Devs where happy to just focus on that instead of making their games fun to play or have interesting stories.

[-] ken@discuss.tchncs.de 2 points 1 week ago* (last edited 1 week ago)

Stories?! In MY games?! We have AI for that at home.

do you even raytrace lol

/s

[-] faintwhenfree@lemmus.org 2 points 1 week ago

Unfortunately, I'd have to agree with you. I recently got told by my brother that he a late thirties piss ant, thinks my 1440p 144hz monitor is shit compared to his 4k 260hz. Piss ant plays only dota. Only game he plays is dota. FUCKING DOTA. he is fucking herald 3. It's like he is bottom 20%, he lives life in 30 fps and thinkshe can get use from 260hz.

[-] Bosht@lemmy.world 1 points 1 week ago

I don't even want to know what the price tag on his monitor / TV was.

[-] SpaceCowboy@lemmy.ca 1 points 1 week ago

Eh, I think that's more of a business thing. Numbers are something execs can compare on spreadsheet. Putting more budget into making number go up is something execs will do. Creativity can't be quantified as anything other than risk.

Of course anyone that likes video games knows making the same game over and over just with more pixels is boring. But how can you explain that in the form of a spreadsheet?

[-] FishFace@piefed.social 1 points 1 week ago

Meh. Pixel graphics are fine but I prefer games that look beautiful, and most pixel-art games do not. I especially don't like it when they're "pixel art" but don't actually align everything to a pixel grid, so e.g. characters can move smoothly off the grid, or things can rotate without aliasing. That ruins what I still get from the aesthetic.

But give me something like Ori and the Blind Forest's aesthetics any day. Or Skyrim or Witcher or Deus Ex for recentish AAA titles.

[-] HeyThisIsntTheYMCA@lemmy.world 1 points 1 week ago

What I wouldn't give for a true successor to beyond good and evil

[-] HeyThisIsntTheYMCA@lemmy.world 1 points 1 week ago

Really I just want one thing. The same thing every gamer wants. To escape to the one place uncorrupted by capitalism.

[-] MonkderVierte@lemmy.zip 1 points 1 week ago

I present to you: loot boxes. And gacha.

[-] HeyThisIsntTheYMCA@lemmy.world 1 points 1 week ago

To escape to the ONE. PLACE. UN. CORRUPTED! BY! CAPITALISM!

[-] Resonosity@lemmy.dbzer0.com 1 points 1 week ago

Join the fight Komrade

[-] jaybone@lemmy.zip 1 points 1 week ago

You should play World of Workcraft for like 40 hours a week.

[-] boonhet@sopuli.xyz 1 points 1 week ago

Maybe you'll be invited to heroic raids then!

Not mythic, that's for the 200 hours per week players.

[-] skibidi@lemmy.world 1 points 1 week ago

In most games I find no matter how good the static assets look, the animations immediately break the illusion of 'realism'.

One recent exception to this were some of the cutscenes in Expedition 33, the facial mocap was very on-point and, even though the game isn't anywhere close to photorealistic, it felt close to watching real actors perform a scene.

[-] jaschen306@sh.itjust.works 0 points 1 week ago

Ghost of Yotei did a great job in gameplay and graphics.

[-] mika_mika@lemmy.world 0 points 1 week ago

Excuse me this is a circle jerk about why indie games are clearly superior.

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this post was submitted on 17 Jan 2026
111 points (95.1% liked)

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