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Honestly, the difficulty spike in the Molten Peaks chapter has been forcing me to rethink my entire lineup. I used to get by just brute-forcing everything with high DPS units, but the new boss mechanics require way more synergy than I expected.

I’ve been spending the last few hours reading through the skill interactions to figure out a counter-build. It’s actually surprising how much depth some of the lower-rarity units have when you actually read their full kits. I was looking through the specific stats on the Dragon Traveler Characters page, and I realized that some of the support units I completely ignored early on are actually essential for cleansing the new debuffs. The game really punishes you now for ignoring elemental advantages.

It’s also interesting to see how the community perception has shifted regarding the "best" units. A few weeks ago, everyone was re-rolling for pure attack power, but that strategy seems to be falling off hard. I checked the updated Dragon Traveler Tier List this morning, and it makes total sense why the crowd-control and sustain tanks have moved up to S-tier. If you don't have a solid tank to soak up the burst damage in the first two turns, your DPS units just get wiped before they can even move.

I’m currently debating whether to invest my remaining resources into building a stall team or just hoping for better RNG on my artifact drops. Has anyone managed to clear the Stage 10 Raid without a dedicated healer, or is sustain pretty much mandatory now?

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this post was submitted on 27 Jan 2026
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