This is the best summary I could come up with:
“This is our first big step in a larger ongoing effort to better unify the Steam ecosystem for all users, providing a more consistent experience across devices.
This update also allows us to add new Steam features in the future much faster and more frequently.”
SteamVR 2.0 has been a long time coming, with Valve saying in a 2019 year-in-review Steam post that it was “hard at work” on the update.
Interestingly, the update arrived without any sort of announcement of new hardware — Valve is rumored to be working on some kind of new VR headset, though it’s unclear what form it might take.
A mystery gadget passed radio certification in South Korea in September, which could point toward a potentially imminent hardware announcement of some sort, VR headset or not.
And Valve has also reportedly been developing a standalone VR headset codenamed “Deckard,” which, if released, would compete with Meta’s standalone Quest VR headsets.
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